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"Observe your enemies, for they first find out your faults."
- Antisthenes
Prophecy
Patch Notes 8th Feb '24
Active testing modes will be Deathmatch Arena and CTF 16v16
Time Trials, Shooting Range, Training and Custom Lobbies will remain active.

GAMEPLAY
  - Game modes
    - For this patch, we'll be changing the modes to test 5v5 arena deathmatch, and 16v16 CTF.
  - Deathmatch Arena
    - 5v5 match where teams fight for possession of the flag. Kills while in possession of the flag grant double points.
    - First team to 100 points wins.
  - CTF
    - Increased match size to 16v16
    - Continuing improvements to collisions on all maps, to help improve flow in and around the flag. This is still WIP.
  - Custom Matches
    - Now supports 16v16.
  - Tutorial
    - Removed Honorball practice mode.
  - General
    - Enabled language selection in settings (under interface).
    - Added the following languages
      - Chinese (Simplified)
      - French
      - German
      - Japanese
      - Korean
      - Brazillian Portugese
      - Russian
      - Spanish
      - Ukrainian
    - Added a low graphics setting.
    - Added a setting to change reticle color.
    - Added a setting to opt into Legacy VGS.
    - New flag announcer lines added.

FIXES
  - Fixed bug where radial VGS menu options could not be selected with mouse input.
  - Fixed bug where legacy VGS menu would not block bomb/flag throwing input
  - Fixed bug where flags and bombs would not inherit carrier's velocity when said carrier died.
  - Fixed bug where deployables were being incorrectly destroyed when activating them on cooldown.
  - Fixed bug where grenade explosions would not knock back the flag.
  - Fixed bug where damage numbers were not showing.
  - Fixed bug that could result in lobby sizes growing above max player count.
  - Fixed bug where base turrets and deployable turrets would not shoot players.
#9 - Posted on On
Well i mean that worked :D
#11 - Posted on On
Damn straight!
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