Active testing modes will be Deathmatch Arena and CTF 16v16
Time Trials, Shooting Range, Training and Custom Lobbies will remain active.
GAMEPLAY
- Game modes
- For this patch, we'll be changing the modes to test 5v5 arena deathmatch, and 16v16 CTF.
- Deathmatch Arena
- 5v5 match where teams fight for possession of the flag. Kills while in possession of the flag grant double points.
- First team to 100 points wins.
- CTF
- Increased match size to 16v16
- Continuing improvements to collisions on all maps, to help improve flow in and around the flag. This is still WIP.
- Custom Matches
- Now supports 16v16.
- Tutorial
- Removed Honorball practice mode.
- General
- Enabled language selection in settings (under interface).
- Added the following languages
- Chinese (Simplified)
- French
- German
- Japanese
- Korean
- Brazillian Portugese
- Russian
- Spanish
- Ukrainian
- Added a low graphics setting.
- Added a setting to change reticle color.
- Added a setting to opt into Legacy VGS.
- New flag announcer lines added.
FIXES
- Fixed bug where radial VGS menu options could not be selected with mouse input.
- Fixed bug where legacy VGS menu would not block bomb/flag throwing input
- Fixed bug where flags and bombs would not inherit carrier's velocity when said carrier died.
- Fixed bug where deployables were being incorrectly destroyed when activating them on cooldown.
- Fixed bug where grenade explosions would not knock back the flag.
- Fixed bug where damage numbers were not showing.
- Fixed bug that could result in lobby sizes growing above max player count.
- Fixed bug where base turrets and deployable turrets would not shoot players.
Time Trials, Shooting Range, Training and Custom Lobbies will remain active.
GAMEPLAY
- Game modes
- For this patch, we'll be changing the modes to test 5v5 arena deathmatch, and 16v16 CTF.
- Deathmatch Arena
- 5v5 match where teams fight for possession of the flag. Kills while in possession of the flag grant double points.
- First team to 100 points wins.
- CTF
- Increased match size to 16v16
- Continuing improvements to collisions on all maps, to help improve flow in and around the flag. This is still WIP.
- Custom Matches
- Now supports 16v16.
- Tutorial
- Removed Honorball practice mode.
- General
- Enabled language selection in settings (under interface).
- Added the following languages
- Chinese (Simplified)
- French
- German
- Japanese
- Korean
- Brazillian Portugese
- Russian
- Spanish
- Ukrainian
- Added a low graphics setting.
- Added a setting to change reticle color.
- Added a setting to opt into Legacy VGS.
- New flag announcer lines added.
FIXES
- Fixed bug where radial VGS menu options could not be selected with mouse input.
- Fixed bug where legacy VGS menu would not block bomb/flag throwing input
- Fixed bug where flags and bombs would not inherit carrier's velocity when said carrier died.
- Fixed bug where deployables were being incorrectly destroyed when activating them on cooldown.
- Fixed bug where grenade explosions would not knock back the flag.
- Fixed bug where damage numbers were not showing.
- Fixed bug that could result in lobby sizes growing above max player count.
- Fixed bug where base turrets and deployable turrets would not shoot players.