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"Wars have never hurt anybody except the people who die."
- Salvador Dali
Prophecy
Patch Notes 4th April '24 - Plasma Gun / Honorball
Loadouts
  - Light
    - Both Pathfinder and Sentinel loadouts have access to the Explosive Nitron
    - Chaff grenade added to the Pathfinder
    - “Striker” loadout added to 4v4 game modes
      - Does not suffer from drag effects while carrying a bomb or flag
  - Medium
    - Plasma Gun added to the primary weapon slot
    - “Interceptor” loadout added to 4v4 game modes
      - Does an additional 15% damage to players carrying a bomb or flag
  - Heavy
    - Plasma
Lumberjack
QoL Patch is Live!
The quality of life patch is out. If anyone needs a reminder, check out our previous article or https://store.steampowered.com/news/app/2687970/view/4134940230102686849!
Prophecy
QoL/DLC Patch Preview
DLC
  - Weapon skin and suit skin rewards will now be granted for each of your first 10 wins of the day, per pass!
  - The max amount of earnable skins per pass is still 365, and passes still end one year after purchase. For more info, please see our early access update notes

GAMEPLAY
  - Deathmatch Arena
    - TDM is now available in the main Play screen as a 4x4 match on small arena maps.
    - First team to take 50 lives from the enemy wins. Holding the flag grants your team double points.
  - Ranked
    - Max party size is now 2.
    - Disconnected players
Solstice
Early Access Patch Preview!
Hi everyone,

Thanks for your feedback as part of early access, keep it coming! It’s been super helpful, and we’re going to make a few changes that have been suggested by the community ASAP to keep improving the TRIBES 3 experience.

We’re adding an extra patch (0.2.X) to our schedule, which we’re looking to get out tentatively around March 22nd (exact timing may vary). We wanted to share these changes with you beforehand, so you know roughly what to expect!

Summary of changes for next patch:
  • Weapon skin and suit skin rewards will be awarded to you for each of your first 10 wins of the day, instead of being limited to just your first win of the day (eff
Solstice
Early Access Patch Notes
Loadout
  - Updated name displays of Loadouts to show Perk name and class.
  - Loadouts
     Loadout ordering has been standardized between the classes, with different weapons selected by default
  - Weapons
    - All Chaingun falloff now begins and ends 20 meters further
    - Light Spinfusor and Spinfusor projectile sizes have been standardized with the Heavy Spinfusor

GAMEPLAY
  - Achievements
    - Added new achievements and updated all temp art.
    - Some achievements now grant a weapon or suit crate.
  - Custom Matches
&
Howsya
Tribes 3: Rivals - Early Access


That's right everyone after four months of playtests, Prophecy are moving TRIBES 3: Rivals into Early Access!

It is expected to be available for download on 2024/03/12 at 16:00 eastern or the next morning if you are down under.

TRIBES 3: Rivals has come along way since the early playtests and with the dedicated development team and recent changes there is high hopes that it comes to full realisation. If your a seasoned veteran or completely fresh to the Tribes franchise go grab it now on stream!

Available on Steam

The early access on steam shows two available D
Prophecy
Patch Notes 8th Mar '24
Playtest will run from the evening of 3/7 (EST) until the evening of 3/8 (EST)

Active testing will be CTF 16v16 and CTF 7v7 Ranked
Time Trials, Shooting Range, Tutorial, and Custom Lobbies will remain active.

As we are working through the last couple features we plan on having for EA, some things in this playtest may be in an unfinished state and have some temporary functionality and/or assets!

Loadout
  - Increased player gravity by 1.6%. Adjust player jetpack thrust to match.
  - Reduced player throw power by 10%.
  - Increased pickup range of Health Nuggets and Flags by 5%.
  - Perks
    - Sentinel
  &
Solstice
Patch Notes 29th Feb '24
Active testing will be CTF 16v16
Time Trials, Shooting Range, Tutorial, and Custom Lobbies will remain active.

This build is only accessible through the TRIBES 3: Rivals Playtest client on Steam and not the Demo client.

Loadout
  - Ability and Grenade Packs
    - Added a HP bar and damage number are now shown to deployed turrets.
    - Using Blink no longer cancels shooting/reloading

GAMEPLAY
  - General
    - Added 3 player icons and 1 kill banner. These are found in the cosmetics screen.
    - Added more feedback to the destructive flag charge and reduced widge
Solstice
Patch Notes 22nd Feb '24
Active testing will be CTF 16v16
Time Trials, Shooting Range, Tutorial, and Custom Lobbies will remain active.

This build is only accessible through the TRIBES 3: Rivals Playtest client on Steam and not the Demo client.


Loadout
    - Weapons
        - Added a third weapon slot to loadouts.
            - Includes the Shotgun, Shocklance, and Sparrow Pistol
         - Shocklance
            - Removed energy consumption.
           
Prophecy
Patch Notes 8th Feb '24
Active testing modes will be Deathmatch Arena and CTF 16v16
Time Trials, Shooting Range, Training and Custom Lobbies will remain active.

GAMEPLAY
  - Game modes
    - For this patch, we'll be changing the modes to test 5v5 arena deathmatch, and 16v16 CTF.
  - Deathmatch Arena
    - 5v5 match where teams fight for possession of the flag. Kills while in possession of the flag grant double points.
    - First team to 100 points wins.
  - CTF
    - Increased match size to 16v16
    - Continuing improvements to collisions on all maps, to help improve flow i
Prophecy
Patch Notes 5th Feb '24
Active Queues will cycle what is available between Arena, CTF 7v7, and CTF 12v12.
Custom lobbies and training modes will also be accessible throughout Next Fest.

Download TRIBES 3: Rivals
  - Visit the TRIBES 3: Rivals Steam Page, linked here.
  - Download the demo, found underneath the image carousel.
  - Follow us on Steam for updates, patch notes, and future playtests.
  - Wishlist TRIBES 3: Rivals on Steam to be the first to know when we release to Early Access and support the community.

LOADOUTS
  - Weapons
    - Standardized weapon draw times.
    - Increased knockback on primary we
Prophecy
Patch Notes 2nd Feb '24
Active testing modes will rotate between 4v4 Honor Ball and 12v12 CTF.
Time Trials, Shooting Range, Training and Custom Lobbies will remain active.

LOADOUTS
  - Weapons
    - Removed ADS shake from Bolt Launchers, Chain Guns, Sparrow and Thumper.
  - Belt Items and Ability Packs
    - Phase Pack
      - Players can no longer pick up health nuggets while the pack is active.
  - Perks
    - Sentinel (Light Defense)
      - Now also reduces self damage by 50% when the enemy has your flag.
      - Note: A